


Harmonies of War: the Guide
A SNAPSHOT LOOK INTO THE TEMPERATE LANDS AND THE BATTLE THAT STARTED IT ALL.
'Harmonies of War' isn't some fairytale. It is a story that drags you through the muck of the Temperate Lands -- queendoms and kingdoms rotting from the inside out...
And the heroes of the queendom of Thurnadan aren't your typical champions. They are shattered souls with minds in turmoil and hearts in conflict, and yet their power is undeniable. This is progression fantasy forged in fire, blood, and magic, with characters you'll love, laugh at, cry with, and hold your breath over. At a time when those who possess magic, the Descendants, are wildly feared and corrupted by an evil King on an unstoppable quest for power, the only thin thread of hope the people have is in the strength of a true-hearted woman foretold in Ancients' prophecy. Salvation will not be easily won, even with the help of Aurora, a Descendants whose magic is unmatched and whose resolve must not fail, a woman of immense strength, whose hair is as wild and fiery as her spirit.
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'Harmonies of War' is a tale beyond survival. A tale of the world's fall into darkness, and the stubbornness of a heroine who battles on anyway.
Descendants of War: Magic's Demise
MAGIC ONCE SAVED THE WORLD. NOW IT POISONS IT.
Thousands of years ago, the Ancients bestowed the Nine Energies of Magic to certain humans known as Descendants. When Aurora, briefly in possession of all Nine Energies, defeated vile King Zagan during the Battle of Venom, peace momentarily returned to the ravaged queendom of Thurnadan.
Now, a new terror has emerged: The Jinx, a disease with a one-hundred-percent mortality rate that is certain to destroy not just Thurnadan but the whole of the Temperate Lands.
A disturbing Seer's vision, lore of the Ancients, and long-neglected maps are the only guidance the people of Thurnadan have in their frantic search for a cure. A dark prophecy reveals a threat, a warning that the end of humankind's reign may be at hand.
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A Mother of Magic has returned.


Descendants of War:
Iron Vengeance
A WORLD AND MAGIC BEYOND THE TEMPERATE LANDS: FATE IS OFTEN CRUEL
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The Temperate Lands have long been haunted by plagues and battles, puzzling prophecy, royal betrayals, and fatal forces of magic.
After The Jinx razed the queendom of Thurnadan, red haired Aurora received a message too cryptic to ignore. The sender? A ghost from the past - a man assumed dead, long banished to the snow swept tundra of the far north. Now, the Arctic Isles is basecamp for a high-stakes search for a buried magic - one that lurks beneath glaciers and swims in black waters. A powerful force unknown to the Ancients' Descendants.... that very well might bring about the the war to end all wars.
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Perhaps some secrets are better off left in the dark?
Descendants of War:
LEGACY ADRIFT​
COMING SOON!


